Tooltip
- Close range
- Traps root
- Long duration
16 sec cooldown
Toss a cluster of steel traps directly in front of the caster, rooting and damaging enemies that trigger them.
How it works
Steel Trap is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 0.353 times attack power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 26. It applies the rooted mechanic.
What it does
Steel Trap is a Physical spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it deals Physical damage and applies an aura with the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | School Damage (2) Attack power coefficient: 0.353 |
| Effect #2 | Apply Aura (6) Aura type id 26 Mechanic: Rooted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.