Spell
Steel Trap
Physical
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 20 sec and causing them to bleed for (32% of Attack Power) damage over 20 sec.
Tooltip
Hurls a Steel Trap to the target location that snaps shut on the first enemy that approaches, immobilizing them for 20 sec and causing them to bleed for (32% of Attack Power) damage over 20 sec.
Damage other than Steel Trap may break the immobilization effect. Trap will exist for 1 min. Limit 1.
How it works
Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Trigger Missile (effect type 32). Its area radius is 3 yards. It triggers Steel Trap.
What it does
Steel Trap is a spell with an instant cast, a range of 40 yards and a 30 sec cooldown. When cast it launches a missile in a 3 yard radius. It also casts Steel Trap (record #162496).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 30 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Missile (32) Radius: 3 yards Trigger spell: Steel Trap |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Steel Trap appears in: 1 talent.
Talents
- Steel Trap (2 talent definitions no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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