Tooltip
Stuns your target and inflicts 18 Physical damage.
How it works
Casting it triggers a 1 sec global cooldown.
Steel Trap is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). Its base value is 55. Its area radius is 2 yards. It triggers Trapped.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Throw Trap.
What it does
Steel Trap is a spell with an instant cast and a range of 40 yards. When cast it launches a missile in a 2 yard radius. It also casts Trapped and Throw Trap.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Trigger Missile (32) Value: 55 Radius: 2 yards Trigger spell: Trapped |
| Effect #2 | Effect 164 Trigger spell: Throw Trap |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.