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Steel Traps

Spell

Steel Traps

Physical

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Instant castVision Range (AOI)

Place a steel trap directly in front of the caster, rooting and damaging the first enemy that enters its range.

Steel Traps

Tooltip

Place a steel trap directly in front of the caster, rooting and damaging the first enemy that enters its range.

How it works

It works on charges (charge category 2226); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1 sec global cooldown.

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Steel Trap.

What it does

Steel Traps is a spell with an instant cast and a range of 100 yards. When cast it launches a missile. It also casts Steel Trap.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
ChargesCharge category id 2226 (charge count not in the datamine)
Effect #1Trigger Missile (32)
Trigger spell: Steel Trap

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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