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Stomp

Spell

Stomp

Nature

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1.5 secSelf Only

Inflicts Nature damage to enemies, knocking them back.

Stomp

Tooltip

Inflicts Nature damage to enemies, knocking them back.

How it works

Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 150. Its area radius is 15 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 75. Its area radius is 15 yards.

What it does

Stomp is a Nature spell with a 1.5 sec cast and no range (it targets the caster). When cast it deals a percentage of weapon damage (base value 150) in a 15 yard radius and has a Knock Back effect in a 15 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time1.5 sec
Effect #1Weapon % Damage (31)
Value: 150
Radius: 15 yards
Effect #2Knock Back (98)
Value: 75
Misc value: 100
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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