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Stomp

Spell

Stomp

Physical

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0.5 sec5 sec cooldownTwenty yards

Unleash an earthshaking stomp, knocking down enemies within for 5 sec.

Stomp

Tooltip

Unleash an earthshaking stomp, knocking down enemies within for 5 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 20 yards.
  2. Effect 2 is Weapon % Damage (effect type 31). Its base value is 1000. Its area radius is 20 yards.

What it does

Stomp is a Physical spell with a 0.5 sec cast, a range of 20 yards, a 5 sec cooldown and effects that last 5 sec. When cast it applies an aura in a 20 yard radius and deals a percentage of weapon damage (base value 1000) in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast time0.5 sec
Cooldown5 sec
Global cooldownNone
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 12
Radius: 20 yards
Effect #2Weapon % Damage (31)
Value: 1000
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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