Tooltip
Stomps the ground, knocking enemies within 50 yds. into the air.
How it works
Casting it triggers a 1.5 sec global cooldown.
Stomp is built from 2 client effects, applied in this order:
- Effect 1 is Jump to Destination (effect type 42). Its area radius is 1 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 175. Its area radius is 50 yards.
What it does
Stomp is a spell with an instant cast and no range (it targets the caster). When cast it makes the caster jump to a location up to 1 yards and has a Knock Back effect in a 50 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Jump to Destination (42) Misc value: 50 Radius: 1 yards |
| Effect #2 | Knock Back (98) Value: 175 Misc value: 25 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.