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Stomp

Spell

Stomp

Physical

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Instant castSelf Only

Stomps the ground, knocking enemies within 50 yds.

Stomp

Tooltip

Stomps the ground, knocking enemies within 50 yds. into the air.

How it works

Casting it triggers a 1.5 sec global cooldown.

Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump to Destination (effect type 42). Its area radius is 1 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 175. Its area radius is 50 yards.

What it does

Stomp is a spell with an instant cast and no range (it targets the caster). When cast it makes the caster jump to a location up to 1 yards and has a Knock Back effect in a 50 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Jump to Destination (42)
Misc value: 50
Radius: 1 yards
Effect #2Knock Back (98)
Value: 175
Misc value: 25
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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