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Stone Breath

Spell

Stone Breath

Physical

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3 sec13 sec cooldownTen yards

Physical spell.

Stone Breath

How it works

Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Stone Breath is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 25. Its area radius is 20 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -30. Its area radius is 15 yards.

What it does

Stone Breath is a Physical spell with a 3 sec cast, a range of 10 yards, a 13 sec cooldown and effects that last 15 sec. When cast it deals Physical damage (base value 25) in a 20 yard radius and applies an aura in a 15 yard radius. The client files the whole spell under the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range10 yards (Ten yards)
Cast time3 sec
Cooldown13 sec
Category cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration15 sec
MechanicSnared
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 25
Radius: 20 yards
Effect #2Apply Aura (6)
Aura type id 33
Value: -30
Radius: 15 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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