Tooltip
The caster encases themself in a stone shell, absorbing 240 damage and healing for 3% their maximum health every 1 sec for 10 sec. If the shell is not broken before the channel ends the shell explodes, inflicting 35 Shadow damage to all enemies.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 100 yards.
What it does
Stone Shell Detonation is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 35) in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 35 Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.