Tooltip
Stone Legion Commando explodes, killing the Commando and inflicting 105 Shadow damage to all players within a radius.
How it works
Stone Shell Detonation is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 200 yards.
- Effect 2 is Instakill (effect type 1).
What it does
Stone Shell Detonation is a Shadow spell with an instant cast and no range (it targets the caster). When cast it deals Shadow damage (base value 35) in a 200 yard radius and kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 35 Radius: 200 yards |
| Effect #2 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Stone Shell Detonation appears in: 1 boss encounter.
Boss encounters
- Stone Legion Generals in Castle Nathria
Journal section: Stage One: Kaal's Assault > Stone Legion Forces > Stone Legion Commando > Volatile Stone Shell; Stage Two: Grashaal's Blitz > Stone Legion Forces > Stone Legion Commando > Volatile Stone Shell
Encounter creatures: General Kaal, Stone Legion Goliath, Stone Legion Commando, General GrashaalRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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