Tooltip
Inflicts 78.3676 Fire damage per stack every 1 sec for 7 sec. Stacks up to 20 times.
How it works
Its aura procs every time its trigger condition is met.
Superheated is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 78.3676 per tick. It applies the infected mechanic. It ticks every 1 sec, 7 times over the full 7 sec (548.57 base in total).
- Effect 2 is Trigger Spell (effect type 64). It triggers Superheated.
What it does
Superheated is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 7 sec. When cast it applies an aura with the infected mechanic every 1 sec. It also casts Superheated (record #145347). It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 7 sec |
| Proc chance | Always |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 78.3676 Mechanic: Infected Period: every 1 sec |
| Effect #2 | Trigger Spell (64) Trigger spell: Superheated |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Superheated appears in: 1 spell that casts it.
Spells that cast it
- SuperheatedTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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