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Superheated

Spell

Superheated

Fire

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Instant castTwo-Hundred Yard Range

Attacking has a chance to inflict Superheated.

Superheated

Tooltip

Attacking has a chance to inflict Superheated.

How it works

Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It ticks every 3 sec, 3 times over the full 9 sec (3 base in total).

What it does

Superheated is a Fire spell with an instant cast, a range of 200 yards and effects that last 9 sec. When cast it applies an aura every 3 sec. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration9 sec
Dispel typeDispel type id 1
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Value: 1
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Superheated appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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