Tooltip
Charges an enemy, inflicting 47.17 damage to the target and any of its nearby allies, as well as knocking them all back.
How it works
Surge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 47.17. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Surge is a Physical spell with an instant cast and a range of 70 yards. When cast it has a Knock Back effect in a 10 yard radius and deals Physical damage (base value 47.17) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 70 yards (Seventy yards) |
| Cast time | Instant |
| Effect #1 | Effect 96 |
| Effect #2 | Knock Back (98) Value: 100 Spell power coefficient: 1 Misc value: 50 Radius: 10 yards |
| Effect #3 | School Damage (2) Value: 47.17 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.