Tooltip
Charges an enemy, inflicting 13.685 damage to the target and any of its nearby allies, as well as knocking them all back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Surge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 96, which the datamine does not name.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.
- Effect 3 is School Damage (effect type 2). Its base value is 13.685. Its area radius is 10 yards.
What it does
Surge is a Fire spell with an instant cast, a range of 45 yards and a 3 sec cooldown. When cast it has a Knock Back effect in a 10 yard radius and deals Fire damage (base value 13.685) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Effect 96 |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 50 Radius: 10 yards |
| Effect #3 | School Damage (2) Value: 13.685 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.