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Surge

Spell

Surge

Physical

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Instant cast3 sec cooldownLonger Range

Charges an enemy, inflicting 10.5284 damage to the target and any of its nearby allies, as well as knocking them all back.

Surge

Tooltip

Charges an enemy, inflicting 10.5284 damage to the target and any of its nearby allies, as well as knocking them all back.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Surge is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 96, which the datamine does not name.
  2. Effect 3 is School Damage (effect type 2). Its base value is 10.5284. Its area radius is 10 yards.

What it does

Surge is a Physical spell with an instant cast, a range of 45 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 10.5284) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
Cooldown3 sec
Global cooldownNone
Effect #1Effect 96
Effect #3School Damage (2)
Value: 10.5284
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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