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Tachyon Pulse

Spell

Tachyon Pulse

Arcane

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3 sec1 sec cooldownVision Range (AOI)

The caster sends out a burst of time particles, inflicting 67.1707 Arcane damage to all players.

Tachyon Pulse

Tooltip

The caster sends out a burst of time particles, inflicting 67.1707 Arcane damage to all players.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

  1. Effect 1 is School Damage (effect type 2). Its base value is 67.1707. Its area radius is 100 yards.

What it does

Tachyon Pulse is an Arcane spell with a 3 sec cast, a range of 100 yards and a 1 sec cooldown. When cast it deals Arcane damage (base value 67.1707) in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range100 yards (Vision Range (AOI))
Cast time3 sec
Cooldown1 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 67.1707
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tachyon Pulse appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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