Tooltip
All melee attacks made by the caster strike the next closest target. If no target is found, the primary target is struck again.
Each melee strike also increases Physical damage taken by the main target by 5% for 12 sec. This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Taeshalach's Reach is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Taeshalach's Reach appears in: 1 boss encounter.
Boss encounters
- Aggramar in Antorus, the Burning Throne
Journal section: Stage Three: The Avenger; Stage Two: Champion of Sargeras; Stage One: Wrath of Aggramar
Encounter creatures: AggramarRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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