Tooltip
Inflicts normal damage plus 50 to an enemy, knocking it back.
How it works
Tail Swipe is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 50.
- Effect 2 is Knock Back (effect type 98). Its base value is 125.
What it does
Tail Swipe is a Physical spell with an instant cast and a range of 10 yards. When cast it deals a percentage of weapon damage (base value 50) and has a Knock Back effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 50 |
| Effect #2 | Knock Back (98) Value: 125 Misc value: 10 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.