How it works
Tailwind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 192. Its base value is 20.
What it does
Tailwind is a spell with an instant cast, a range of 15 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 31 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 192 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.