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Tailwind

Spell

Tailwind

Physical

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Instant castFifteen yards

Physical spell.

Tailwind

How it works

Tailwind is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 192. Its base value is 20.

What it does

Tailwind is a spell with an instant cast, a range of 15 yards and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 31
Value: 20
Effect #2Apply Aura (6)
Aura type id 192
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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