Tooltip
Winds empower the caster, increasing Haste and movement speed by 20% for 20 sec.
How it works
Its dispel type is client id 1.
Tailwind is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 193. Its base value is 20.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25.
What it does
Tailwind is a Nature spell with a 3 sec cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| Duration | 20 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 193 Value: 20 |
| Effect #2 | Apply Aura (6) Aura type id 31 Value: 25 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.