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Tempest Winds

Spell

Tempest Winds

Nature

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Instant castTower 100

Aspix targets players with furious winds, inflicting 12 Nature damage to players within 8 yards of the impacts.

Tempest Winds

Tooltip

Aspix targets players with furious winds, inflicting 12 Nature damage to players within 8 yards of the impacts.

These winds build over time, coalescing into tempest zones for 1 min that silence and pacify any players who contact them for 4 sec.

How it works

Tempest Winds is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Tempest Winds.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Tempest Winds.

What it does

Tempest Winds is a Nature spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it applies an aura. It also casts Tempest Winds (record #1288873) and Tempest Winds (record #1288869).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 4
Misc value: 314471, 713
Effect #2Trigger Spell (64)
Misc value: 5000
Trigger spell: Tempest Winds
Effect #3Trigger Spell (64)
Trigger spell: Tempest Winds

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tempest Winds appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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