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Tempest Winds

Spell

Tempest Winds

Nature

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Instant castTower 100

Aspix targets players with furious winds that build over time.

Tempest Winds

Tooltip

Aspix targets players with furious winds that build over time. These winds coalesce into tempest zones, inflicting 22 Nature damage and knocking back any players struck.

How it works

Tempest Winds is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 22. Its area radius is 8 yards.
  2. Effect 2 is effect type 144, which the datamine does not name. Its base value is 120. It applies the knockbacked mechanic. Its area radius is 8 yards.

What it does

Tempest Winds is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 22) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Effect #1School Damage (2)
Value: 22
Radius: 8 yards
Effect #2Effect 144
Value: 120
Misc value: 140
Mechanic: Knockbacked
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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