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The Hunt

Spell

The Hunt

Nature

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Adventurer

Instant castVision Range (AOI)

Charge to your target, striking them for (455% of Attack Power) Chaos damage, rooting them in place for 1.5 sec and inflicting (227.7% of Attack Power) Chaos damage over 6 sec to enemies in your path.

The Hunt

Tooltip

Charge to your target, striking them for (455% of Attack Power) Chaos damage, rooting them in place for 1.5 sec and inflicting (227.7% of Attack Power) Chaos damage over 6 sec to enemies in your path.

The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 30 sec.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.759 times attack power. It ticks every 2 sec, 3 times over the full 6 sec.

What it does

The Hunt is a Nature spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 3
Attack power coefficient: 0.759
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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