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The Hunt

Spell

The Hunt

FireNatureFrostShadowArcane

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Demon Hunter

Instant castVision Range (AOI)

Charge to your target, striking them for (744.2% of Attack Power) Chaos damage, rooting them in place for 1.5 sec and inflicting (480.6% of Attack Power) Chaos damage over 6 sec to enemies in your...

The Hunt

Tooltip

Charge to your target, striking them for (744.2% of Attack Power) Chaos damage, rooting them in place for 1.5 sec and inflicting (480.6% of Attack Power) Chaos damage over 6 sec to enemies in your path.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 1.602 times attack power. It ticks every 2 sec, 3 times over the full 6 sec.

What it does

The Hunt is a Fire, Nature, Frost, Shadow and Arcane spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature, Frost, Shadow, Arcane
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration6 sec
Effect #1Apply Aura (6)
Aura type id 3
Attack power coefficient: 1.602
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

The Hunt appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Build history

this spell Changelog

Changes between the retail game builds our datamine has recorded, newest first.

  • Effect: Attack power coefficient changed from 1.43 to 1.602 (patch 12.1.0)

Comments

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