Tooltip
A Thrashing Tentacle slams down knocking back and inflicting 300 Nature damage to targets struck.
How it works
Thrashing Tentacle is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Thrashing Tentacle is a spell with a 7 sec cast, an unlimited range and effects that last 0.5 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 7 sec |
| Duration | 0.5 sec |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 18878 |
| Effect #2 | Apply Aura (6) Aura type id 4 Misc value: 18590 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Thrashing Tentacle appears in: 1 boss encounter.
Boss encounters
- Carapace of N'Zoth in Ny'alotha, the Waking City
Journal section: Stage Three: Locus of Infinite Truths
Encounter creatures: Fury of N'Zoth, Growth-Covered Tentacle, Synthesis Growth, Horrific HemorrhageRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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