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Threat Neutralization

Spell

Threat Neutralization

Arcane

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Instant castThree Hundred Yards

The Guardian locks on to multiple players.

Threat Neutralization

Tooltip

The Guardian locks on to multiple players. After 4 sec, the Guardian unleashes a barrage at each target's location, inflicting 50 Arcane damage to all players of the impact.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 300 yards.

What it does

Threat Neutralization is an Arcane spell with an instant cast, a range of 300 yards and effects that last 4 sec. When cast it applies an aura in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration4 sec
Effect #1Apply Aura (6)
Aura type id 4
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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