Tooltip
Inflicts 25.4792 Nature damage to nearby enemies, increasing the time between their attacksand slowing their movement for 10 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
Thunderclap is built from 4 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 25.4792. It scales with 1 times spell power. Its area radius is 10 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -40. It applies the snared mechanic. Its area radius is 10 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 138. Its base value is -20. Its area radius is 10 yards.
What it does
Thunderclap is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it deals Nature damage (base value 25.4792) in a 10 yard radius, applies an aura with the snared mechanic in a 10 yard radius and applies an aura in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 25.4792 Spell power coefficient: 1 Radius: 10 yards |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: -40 Mechanic: Snared Radius: 10 yards |
| Effect #4 | Apply Aura (6) Aura type id 138 Value: -20 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.