Tooltip
Jellyfish rise up from the waters, charging up to inflict 173.636 Nature damage and stun players for 4 sec.
Striking a murloc with knocks it off a player and makes it vulnerable to attack.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its area radius is 200 yards.
What it does
Thundering Shock is a Nature spell with a 2 sec cast, no range (it targets the caster) and a 5 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Thundering Shock appears in: 1 boss encounter.
Boss encounters
- Mistress Sassz'ine in Tomb of Sargeras
Journal section: Stage One: Ten Thousand Fangs
Encounter creatures: Mistress Sassz'ineRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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