Tooltip
Held in place by infinite time magic.
How it works
Time Stop is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 12. It scales with 1 times spell power.
- Effect 2 is Trigger Spell (effect type 64). It triggers Paused Time.
- Effect 3 is Teleport (effect type 252).
What it does
Time Stop is an Arcane spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and has a Teleport effect. It also casts Paused Time.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 12 Spell power coefficient: 1 |
| Effect #2 | Trigger Spell (64) Trigger spell: Paused Time |
| Effect #3 | Teleport (252) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Time Stop appears in: 3 spells that cast it.
Spells that cast it
- Resume Time (record #415095)Triggers this spell
- Resume Time (record #417816)Triggers this spell
- Resume Time (record #418758)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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