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Total Eclipse

Spell

Total Eclipse

HolyNatureShadowArcane

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1.5 secAnywhere - Unlimited

L'ura transfigures into a conduit within the Darkwell, regenerating her energy and applying to all players every 1 sec for 30 sec.

Total Eclipse

Tooltip

L'ura transfigures into a conduit within the Darkwell, regenerating her energy and applying to all players every 1 sec for 30 sec.

How it works

Total Eclipse is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 371.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).
  5. Effect 5 is Dummy (effect type 3).
  6. Effect 6 is Dummy (effect type 3).

What it does

Total Eclipse is a Holy, Nature, Shadow and Arcane spell with a 1.5 sec cast, an unlimited range and effects that last 5 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast time1.5 sec
Duration5 sec
Effect #1Apply Aura (6)
Aura type id 371
Effect #2Dummy (3)
Effect #3Dummy (3)
Effect #4Dummy (3)
Effect #5Dummy (3)
Effect #6Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Total Eclipse appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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