Tooltip
The Scorpid's armor is coated in a heavy toxin, creating pools of Nature damage periodically and upon death.
How it works
Toxic Chitin is built from 2 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Create Area Effect (effect type 179).
What it does
Toxic Chitin is a Nature spell with an instant cast, a range of 100 yards and effects that last 21 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 21 sec |
| Effect #1 | Create Area Effect (179) Misc value: 6055 |
| Effect #2 | Create Area Effect (179) Misc value: 6055 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Toxic Chitin appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Skorpyron in The Nighthold
Journal section: Scorpid Spawning Ground > Acidmaw Scorpid
Encounter creatures: SkorpyronRaid boss ability
Spells that cast it
- Toxic ChitinTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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