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Trapped

Spell

Trapped

Physical

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Instant castLong Range

Stuns your target and inflicts 18 Physical damage.

Trapped

Tooltip

Stuns your target and inflicts 18 Physical damage.

How it works

Trapped is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 3. Its area radius is 2 yards.
  2. Effect 2 is School Damage (effect type 2). Its base value is 18. Its area radius is 5 yards.

What it does

Trapped is a Physical spell with an instant cast, a range of 40 yards and effects that last 3 sec. When cast it applies an aura in a 2 yard radius and deals Physical damage (base value 18) in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 12
Value: 3
Radius: 2 yards
Effect #2School Damage (2)
Value: 18
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Trapped appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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