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Twisting Winds

Spell

Twisting Winds

Nature

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Instant castAnywhere - Unlimited

Powerful winds deal 9.18872 Nature damage and knock players up in the air, slowing fall speed.

Twisting Winds

Tooltip

Powerful winds deal 9.18872 Nature damage and knock players up in the air, slowing fall speed.

How it works

Twisting Winds is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 9.1887. It scales with 1 times spell power. Its area radius is 3 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 250. Its area radius is 3 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 105. Its area radius is 3 yards.

What it does

Twisting Winds is a Nature spell with an instant cast, an unlimited range and effects that last 6.3 sec. When cast it deals Nature damage (base value 9.1887) in a 3 yard radius, has a Knock Back effect in a 3 yard radius and applies an aura in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration6.3 sec
Effect #1School Damage (2)
Value: 9.1887
Spell power coefficient: 1
Radius: 3 yards
Effect #2Knock Back (98)
Value: 250
Radius: 3 yards
Effect #3Apply Aura (6)
Aura type id 105
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Twisting Winds appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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