Tooltip
Powerful winds deal 7.5 Nature damage and knock players up in the air, slowing fall speed.
How it works
Twisting Winds is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7.5.
- Effect 2 is Knock Back (effect type 98). Its base value is 250.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 105.
What it does
Twisting Winds is a Nature spell with an instant cast, an unlimited range and effects that last 2.5 sec. When cast it deals Nature damage (base value 7.5), has a Knock Back effect and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 2.5 sec |
| Effect #1 | School Damage (2) Value: 7.5 |
| Effect #2 | Knock Back (98) Value: 250 |
| Effect #3 | Apply Aura (6) Aura type id 105 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.