Spell
Unstable Energy
Physical
Picking up increase healing, and damage done to by 50% for 30 sec.
Tooltip
Picking up increase healing, and damage done to by 50% for 30 sec. This effect stacks.
In addition, also inflicts 1.5 Shadow damage to affected players every 2 sec.
How it works
Unstable Energy is built from 2 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Unstable Energy.
- Effect 2 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Unstable Energy.
What it does
Unstable Energy is a spell with an instant cast and a range of 300 yards. It also casts Unstable Energy (record #438583) and Unstable Energy (record #423572).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Effect 164 Radius: 300 yards Trigger spell: Unstable Energy |
| Effect #2 | Effect 164 Radius: 300 yards Trigger spell: Unstable Energy |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.