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Unstable Energy

Spell

Unstable Energy

Physical

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Instant castThree Hundred Yards

Picking up increase healing, and damage done to by 50% for 30 sec.

Unstable Energy

Tooltip

Picking up increase healing, and damage done to by 50% for 30 sec. This effect stacks.

In addition, also inflicts 1.5 Shadow damage to affected players every 2 sec.

How it works

Unstable Energy is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Unstable Energy.
  2. Effect 2 is effect type 164, which the datamine does not name. Its area radius is 300 yards. It triggers Unstable Energy.

What it does

Unstable Energy is a spell with an instant cast and a range of 300 yards. It also casts Unstable Energy (record #438583) and Unstable Energy (record #423572).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Effect 164
Radius: 300 yards
Trigger spell: Unstable Energy
Effect #2Effect 164
Radius: 300 yards
Trigger spell: Unstable Energy

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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