Spell
Unstable Energy
Physical
Picking up increase healing, and damage done to by 50% for 30 sec.
Tooltip
Picking up increase healing, and damage done to by 50% for 30 sec. This effect stacks.
In addition, also inflicts 1.5 Shadow damage to affected players every 2 sec.
How it works
Its aura procs every time its trigger condition is met.
Unstable Energy is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 249. Its base value is 50. Its area radius is 50 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 50. Its area radius is 50 yards.
What it does
Unstable Energy is a spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 50 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 249 Value: 50 Misc value: 33 Radius: 50 yards |
| Effect #2 | Apply Aura (6) Aura type id 136 Value: 50 Misc value: 127 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Unstable Energy appears in: 2 spells that cast it.
Spells that cast it
- Shattered ShellTriggers this spell
- Unstable EnergyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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