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Unstable Vita

Spell

Unstable Vita

Nature

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Instant castTwo-Hundred Yard Range

Charges the target with storm energy, causing a surge of lightning every 12 sec, which transfers Unstable Vita to the farthest available target.

Unstable Vita

Tooltip

Charges the target with storm energy, causing a surge of lightning every 12 sec, which transfers Unstable Vita to the farthest available target. The streaking lightning deals 109.033 Nature damage to all players in its path, and afflicts those it touches with Vita Sensitivity.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 200 yards. It ticks every 12 sec.

What it does

Unstable Vita is a Nature spell with an instant cast, a range of 200 yards and effects that last 12 sec. When cast it applies an aura in a 200 yard radius every 12 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration12 sec
Effect #1Apply Aura (6)
Aura type id 226
Radius: 200 yards
Period: every 12 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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