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Victory

Spell

Victory

Physical

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Instant castAnywhere - Unlimited

Physical spell.

Victory

How it works

Victory is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 260.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Victory.

What it does

Victory is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura. It also casts Victory (record #430414).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 260
Misc value: 1139, 2
Effect #2Trigger Spell (64)
Misc value: 1500
Trigger spell: Victory

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Victory appears in: 3 spells that cast it.

Spells that cast it

  • Victory (record #422703)Triggers this spell
  • Victory (record #429846)Triggers this spell
  • Victory (record #430414)Triggers this spell

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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