Tooltip
Inflicts 7.77297 Nature damage in a cone in front of the caster.
How it works
Casting it triggers a 1.5 sec global cooldown.
Vile Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 7.773. Its area radius is 15 yards.
- Effect 2 is Health Leech (effect type 9). Its base value is 7.773. Its area radius is 15 yards.
What it does
Vile Breath is a Nature spell with an instant cast, no range (it targets the caster) and an 8 sec cooldown. When cast it deals Nature damage (base value 7.773) in a 15 yard radius and drains health from the target (base value 7.773) in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 8 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 7.773 Radius: 15 yards |
| Effect #2 | Health Leech (9) Value: 7.773 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.