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Vile Breath

Spell

Vile Breath

Nature

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2.5 secMedium Range

Inflicts 30 Nature damage to all enemies in front of the caster, inflicting 4 Nature damage every 2 sec for 10 sec.

Vile Breath

Tooltip

Inflicts 30 Nature damage to all enemies in front of the caster, inflicting 4 Nature damage every 2 sec for 10 sec.

How it works

Its dispel type is client id 4.

Vile Breath is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 15 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4 per tick. Its area radius is 15 yards. It ticks every 2 sec, 5 times over the full 10 sec (20 base in total).

What it does

Vile Breath is a Nature spell with a 2.5 sec cast, a range of 30 yards and effects that last 10 sec. When cast it deals Nature damage (base value 30) in a 15 yard radius and applies an aura in a 15 yard radius every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time2.5 sec
Duration10 sec
Dispel typeDispel type id 4
Effect #1School Damage (2)
Value: 30
Radius: 15 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 4
Radius: 15 yards
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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