Skip to content
Volatile Mortar

Spell

Volatile Mortar

Fire

Advertisement

2 secVision Range (AOI)

Jettisons artillery shells that explode over 6 sec, inflicting 10 Fire damage to enemies of each impact location, applying.

Volatile Mortar

Tooltip

Jettisons artillery shells that explode over 6 sec, inflicting 10 Fire damage to enemies of each impact location, applying.

These locations ignite, creating.

How it works

Volatile Mortar is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). It triggers Volatile Mortar.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 100 yards. It ticks every 0.5 sec, 12 times over the full 6 sec. It triggers Embers.
  3. Effect 3 is Dummy (effect type 3). It triggers spell id 64884.

What it does

Volatile Mortar is a Fire spell with a 2 sec cast, a range of 100 yards and effects that last 6 sec. When cast it applies an aura in a 100 yard radius every 0.5 sec. It also casts Volatile Mortar (record #407312) and Embers.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast time2 sec
Duration6 sec
Effect #1Dummy (3)
Trigger spell: Volatile Mortar
Effect #2Apply Aura (6)
Aura type id 226
Radius: 100 yards
Period: every 0.5 sec
Trigger spell: Embers
Effect #3Dummy (3)
Trigger spell id 64884

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Volatile Mortar appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

Read player comments on Volatile Mortar at Wowhead (opens Wowhead in a new tab)