How it works
Warmth is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is effect type 212, which the datamine does not name.
What it does
Warmth is a spell with an instant cast, no range (it targets the caster) and effects that last 1 hr. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 hr |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Effect 212 Misc value: 2396 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.