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Warmth

Spell

Warmth

Fire

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2 sec3 sec cooldownMedium Range

Heal an ally, then heals additional damage every 3 sec for 21 sec.

Warmth

Tooltip

Heal an ally, then heals additional damage every 3 sec for 21 sec.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.

Warmth is built from 2 client effects, applied in this order:

  1. Effect 1 is Heal (effect type 10). Its base value is 16.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 8. Its base value is 3 per tick. It ticks every 3 sec, 7 times over the full 21 sec (21 base in total).

What it does

Warmth is a Fire spell with a 2 sec cast, a range of 30 yards, a 3 sec cooldown and effects that last 21 sec. When cast it heals (base value 16) and applies an aura every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range30 yards (Medium Range)
Cast time2 sec
Cooldown3 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration21 sec
Dispel typeDispel type id 1
Effect #1Heal (10)
Value: 16
Effect #2Apply Aura (6)
Aura type id 8
Value: 3
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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