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Warmth

Spell

Warmth

Holy

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Instant castSelf Only

Healing taken is increased by 10%.

Warmth

Tooltip

Healing taken is increased by 10%. 75% of overhealing taken is collected as Warmth. Every 5 sec, Warmth is consumed to heal an injured ally for the amount consumed.

How it works

Its aura procs every time its trigger condition is met.

Warmth is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 10. It triggers Warmth.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 75.

What it does

Warmth is a Holy spell with an instant cast and no range (it targets the caster). When cast it applies an aura. It also casts Warmth (record #441112).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 118
Value: 10
Misc value: 127
Trigger spell: Warmth
Effect #2Apply Aura (6)
Aura type id 4
Value: 75

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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