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Wave of Disintegration

Spell

Wave of Disintegration

HolyNatureShadowArcane

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1 sec3 sec cooldownVision Range (AOI)

The Pre-Fabricated Sentry smashes the ground beneath the player.

Wave of Disintegration

Tooltip

The Pre-Fabricated Sentry smashes the ground beneath the player.
The impact creates a Wave of Disintegration zones that explode in rapid succession, inflicting 60 Cosmic damage to all players caught in the blast.

How it works

Each cast of Wave of Disintegration costs 100 Energy. It does not trigger the global cooldown, so it can be used between other casts.

Wave of Disintegration is built from 4 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Dummy (effect type 3). Its base value is 40. Its area radius is 5 yards.
  3. Effect 3 is effect type 140, which the datamine does not name. It triggers spell id 360199.
  4. Effect 4 is effect type 140, which the datamine does not name. It triggers spell id 364514.

What it does

Wave of Disintegration is a Holy, Nature, Shadow and Arcane spell with a 1 sec cast, a range of 100 yards and a 3 sec cooldown.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Cost100 Energy
Range100 yards (Vision Range (AOI))
Cast time1 sec
Cooldown3 sec
Global cooldownNone
Effect #1Dummy (3)
Effect #2Dummy (3)
Value: 40
Radius: 5 yards
Effect #3Effect 140
Trigger spell id 360199
Effect #4Effect 140
Trigger spell id 364514

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Wave of Disintegration appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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