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Whirling Winds

Spell

Whirling Winds

Physical

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Instant castExtra Long Range

The caster hurls a rapidly spinning chakram at the location of a nearby enemy.

Whirling Winds

Tooltip

The caster hurls a rapidly spinning chakram at the location of a nearby enemy. The chakram creates a vortex that will pull nearby enemies in and inflict damage to those enemies who come in contact with it.

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 200 per tick. It ticks every 1 sec, 8 times over the full 8 sec (1600 base in total).

What it does

Whirling Winds is a spell with an instant cast, a range of 60 yards and effects that last 8 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range60 yards (Extra Long Range)
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 200
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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