Tooltip
Inflicts Fire damage to enemies, disorienting them for 4 sec.
How it works
Its dispel type is client id 1.
Wildfire is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 7 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 5. It applies the disoriented mechanic. Its area radius is 7 yards.
What it does
Wildfire is a Fire spell with a 2 sec cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Fire damage (base value 50) in a 7 yard radius and applies an aura with the disoriented mechanic in a 7 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Duration | 4 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 50 Radius: 7 yards |
| Effect #2 | Apply Aura (6) Aura type id 5 Mechanic: Disoriented Radius: 7 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.