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Withering

Spell

Withering

Nature

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Instant castMedium Range

Inflicts 1 Nature damage every 2 sec and movement speed is reduced by 10%.

Withering

Tooltip

Inflicts 1 Nature damage every 2 sec and movement speed is reduced by 10%. This effect stacks.

How it works

Its dispel type is client id 3. Its aura procs every time its trigger condition is met.

Withering is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. It ticks every 2 sec, 10 times over the full 20 sec (10 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is -10.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 193. Its base value is -5.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 61. Its base value is -5.

What it does

Withering is a Nature spell with an instant cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura every 2 sec and applies an aura. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration20 sec
Dispel typeDispel type id 3
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Value: 1
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 31
Value: -10
Effect #3Apply Aura (6)
Aura type id 193
Value: -5
Effect #4Apply Aura (6)
Aura type id 61
Value: -5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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