Abomination Limb
Sprout an additional limb, pulling enemies further than 8 yds from you every 1 sec. The same enemy can only be pulled once every 4 sec.
Tree position
In the Blood Death Knight talent tree, Abomination Limb sits in the Blood specialization talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Blood Talents.
Choice node
Abomination Limb shares its node with Gorefiend's Grasp. A character takes one of the two.
Gorefiend's GraspShadowy tendrils coil around all enemies of a hostile or friendly target, pulling them to the target's location and Silencing them for 3 sec.
Connected above
The tree draws a line into Abomination Limb from Leeching Strike, Heartbreaker and Foul Bulwark.

HeartbreakerYour Heart Strike generates 2 additional Runic Power per target hit.
Foul BulwarkEach charge of Bone Shield increases your maximum health.
Connected below
Abomination Limb leads on to Boiling Point and Lifeblood.
Boiling PointHeart Strike has a chance to make your next Blood Boil empowered, dealing 50% increased damage and echoing after 3 sec.
LifebloodDeath Strike heals for an additional 20% of its healing over 5 sec.
Same row
Also on this row: Improved Bone Shield, Insatiable Blade, Deadly Reach and Rapid Decomposition.
Improved Bone ShieldBone Shield increases your Haste by 10% and it can stack 2 additional times.
Insatiable BladeDancing Rune Weapon's cooldown is reduced by 30 sec and now generates 5 Bone Shield charges.
Deadly ReachDeath Strike hits an additional 2 enemies at effectiveness.
Rapid DecompositionYour Blood Plague and Death and Decay deal damage 15% more often. Additionally, your Blood Plague leeches 85% more Health.
Talent trees
Abomination Limb is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).
Abomination Limb Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)