Deadly Reach
Death Strike hits an additional 2 enemies at effectiveness.
Tree position
In the Blood Death Knight talent tree, Deadly Reach sits in the Blood specialization talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Blood Talents.
Connected above
The tree draws a line into Deadly Reach from Hemostasis and Dancing Rune Weapon.

Dancing Rune WeaponSummons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses. While active, you gain 30% parry chance.
Connected below
Deadly Reach leads on to Voracious.
VoraciousDeath Strike's healing is increased by 5% and grants you 15% Leech for 8 sec.
Same row
Also on this row: Gorefiend's Grasp or Abomination Limb, Improved Bone Shield, Insatiable Blade and Rapid Decomposition.
Gorefiend's GraspShadowy tendrils coil around all enemies of a hostile or friendly target, pulling them to the target's location and Silencing them for 3 sec.
Abomination LimbSprout an additional limb, pulling enemies further than 8 yds from you every 1 sec. The same enemy can only be pulled once every 4 sec.
Improved Bone ShieldBone Shield increases your Haste by 10% and it can stack 2 additional times.
Insatiable BladeDancing Rune Weapon's cooldown is reduced by 30 sec and now generates 5 Bone Shield charges.
Rapid DecompositionYour Blood Plague and Death and Decay deal damage 15% more often. Additionally, your Blood Plague leeches 85% more Health.
Talent trees
Deadly Reach is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).
Deadly Reach Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)