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Deadly Reach

Deadly Reach1 point

Death Strike hits an additional 2 enemies at effectiveness.

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TypeTalent
Ranks1 point
ClassDeath Knight
Specializations3
Tree sectionBlood specialization talents
Row6 of 11
Opens at8 points spent
Game build12.1.5
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Tree position

In the Blood Death Knight talent tree, Deadly Reach sits in the Blood specialization talents, row 6 of 11. It is a single-point node. Its row opens once 8 points are spent in Blood Talents.

Connected above

The tree draws a line into Deadly Reach from Hemostasis and Dancing Rune Weapon.

  • Dancing Rune Weapon

    Summons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses. While active, you gain 30% parry chance.

Connected below

Deadly Reach leads on to Voracious.

  • Voracious

    Death Strike's healing is increased by 5% and grants you 15% Leech for 8 sec.

Same row

Also on this row: Gorefiend's Grasp or Abomination Limb, Improved Bone Shield, Insatiable Blade and Rapid Decomposition.

  • Gorefiend's Grasp

    Shadowy tendrils coil around all enemies of a hostile or friendly target, pulling them to the target's location and Silencing them for 3 sec.

  • Abomination Limb

    Sprout an additional limb, pulling enemies further than 8 yds from you every 1 sec. The same enemy can only be pulled once every 4 sec.

  • Improved Bone Shield

    Bone Shield increases your Haste by 10% and it can stack 2 additional times.

  • Insatiable Blade

    Dancing Rune Weapon's cooldown is reduced by 30 sec and now generates 5 Bone Shield charges.

  • Rapid Decomposition

    Your Blood Plague and Death and Decay deal damage 15% more often. Additionally, your Blood Plague leeches 85% more Health.

Talent trees

Deadly Reach is in the talent tree of 3 specializations. Death Knight: Blood (Tank), Frost (DPS), Unholy (DPS).

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Deadly Reach Changes by patch

Tracked changes to this talent between game data builds, newest first.

  • First tracked in the game data (patch 12.1.0)
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